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- 100 top_breeder_ratio; 0 1000 The percentage of ellements that are considered to be top breeders and eligable to be selected as parrent1
- 800 mortality_ratio; 0 1000
- 1 use_mutate1; 0 1 Turns mutation one on.
- 1 byte_change1; 0 255 The ammount of change (+/-) to each byte 0 causes byte to be randomized, 2 would cause +2,+1,-1,-2 (no 0)
- 1000 mutate_section1; 0 1000 The percentage of the population that will be considered for mutation n
- 250 pop_ratio1; 0 1000 The chance (in 1000) of an ellement in the mutate area actually being selected to be mutated.
- 500 gene_ratio1; 0 1000 The chance (in 1000) of gene being selected to be mutated.
- 1000 byte_ratio1; 0 1000 The chance (in 1000) of byte within a selected gene being selected to be mutated.
- 1 use_mutate2; 0 1 Turns mutation two on.
- 16 byte_change2; 0 255 The ammount of change (+/-) to each byte 0 causes byte to be randomized, 2 would cause +2,+1,-1,-2 (no 0)
- 1000 mutate_section2; 0 1000 The percentage of the population that will be considered for mutation n
- 125 pop_ratio2; 0 1000 The chance (in 1000) of an ellement in the mutate area actually being selected to be mutated.
- 1000 gene_ratio2; 0 1000 The chance (in 1000) of gene being selected to be mutated.
- 250 byte_ratio2; 0 1000 The chance (in 1000) of byte within a selected gene being selected to be mutated.
- 1 use_mutate3; 0 1 Turns mutation three on.
- 128 byte_change3; 0 255 The ammount of change (+/-) to each byte 0 causes byte to be randomized, 2 would cause +2,+1,-1,-2 (no 0)
- 1000 mutate_section3; 0 1000 The percentage of the population that will be considered for mutation n
- 500 pop_ratio3; 0 1000 The chance (in 1000) of an ellement in the mutate area actually being selected to be mutated.
- 1000 gene_ratio3; 0 1000 The chance (in 1000) of gene being selected to be mutated.
- 125 byte_ratio3; 0 1000 The chance (in 1000) of byte within a selected gene being selected to be mutated.
- 500 new_pop_ratio; 0 1000 The percentage of ellements that will be taken into the next generation
- 500 mutate_area; 0 1000 ???? The percentage of the population that will be considered for mutation
- 0 use_adjust_mutation; 0 1 Turns adjustable mutation on.
- 100 adjust_m_parm1; 0 ?
- 200 adjust_m_parm2; 0 ?
- 300 adjust_m_parm3; 0 ?
- 5 breeding_age; 0 ? recomended age for parrent1 if not found will accept younger and display a "Y!"
- 1 select_by_rank; 0 1 if 1 then survivers are selected by rank if 0 they are selected by score